A high-spec experimental unit by ARMaTech. It was developed as a basis for a new line of mass-produced models and features an experimental weapon on the left arm.
Not much is known about it due to being a classified project but it has recently been seen in combat with devastating results.
This is my build for Brick Mecha Division‘s Hot Vs. Cold 2 month challenge last July-August. I was preoccupied at the time with a bunch of things and had the AFOL Festival Shanghai in August to prepare for.
I also took a LEGO hiatus for a few months after just to sort out things so apologies for the delay even if I’ve teased this model for so long.
I initially got the idea for the shaping on this build from one of the mech forms from Desktop Army. There’s a form in there where the smaller toys would combine to make this humanoid mech form and I just loved the proportions on it.
Also experimented a lot more on this build than any of my 2018 builds and learned a few new things that I’ll be applying to my future builds. I think as a LEGO builder focusing on mostly just one genre, it helps doing these experimental builds every now and then to shake things up and force myself to learn new techniques.
I. Head Build
As always, I started with the head sculpt and I really wanted to do the dual horn design from the inspiration material. I later changed the front visor to something that would show the eye and face more.
II. Chest Sculpt
This is one of the most complex chest builds I’ve done, packing a lot of detail into the upper chest and fully enclosing the cockpit area. The new 1×2 wedge curved slope in dark blue just felt right where it’s placed here.
III. Shoulder and Arms
I decided during the planning stage of this build to have a Gundam-esque colorway for this build. This was reinforced with the sleek and simple shoulder assembly’s color scheme. Also tested a few variations of the forearm build but went with the left arm’s design but in white.
IV. Lower body Prototyping
Built the waist section and while I initially wanted to do a front skirt armor, it turned out too cumbersome so it was scrapped.
Seen here are the legs fitted with some dummy lower legs that I use to check how the thighs look when the build is free standing.
V. Leg sculpting
Was really happy with how the knees and the lower leg turned out for this build. I actually flipped the thigh orientation for this build as an experiment and that allowed me to make a connection to the lower leg for a sleeker assembly. This is my best looking sleek lower legs among all my 2018 builds.
The backpack was actually fitted into the rear weapon slots of the body. It started with the two areas with the boosters and filled the middle with some orange vents. Got some feedback about this looking weird so it was swapped to grey.
VII. Finishing Touches
Added a fixed weapon to the left arm that had a blade attached to it. The thigh plating was also finalized to be smooth as the 3 open stud look was just distracting.
The rear waist was initially the new Nexo windscreen piece (see VI. picture) but was later swapped to a brick built rear skirting made out of white trapezoid flags.
reFRAME v3 Instruction Manual
The reFrame System is a modular brick skeleton aimed to help both new and veternan brick mech builders create their own designs in a consistent size with modular capabilities. It was originally designed to be a basis for all my mechs in the Mech Wars universe. Having gone through a number of upgrades, the V3 reFrame can now house a minifigure pilot in the chest without sacrificing aesthetic or articulation.